182 lines
7.7 KiB
TypeScript
182 lines
7.7 KiB
TypeScript
import type { FileDeleteEvent, FileRenameEvent, WorkspaceFolder } from 'vscode'
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import type { PathMap, PathMapFile } from './pathMap'
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import { homedir } from 'node:os'
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import * as path from 'node:path'
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import { Disposable, EventEmitter, RelativePattern, Uri, window, workspace } from 'vscode'
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import { changedKeys, detachedFiles, dropEntries, entriesUnder, moveEntries, outsideKey, outsidePath, placeEntries, readPathMap, removeFiles, toPathKey, writePathMap } from './pathMap'
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/** 一个文件 / 目录在哪个工作区文件夹里、键是什么。 */
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export interface PathLocation {
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folder: WorkspaceFolder
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key: string
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}
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/** uri 所在的工作区文件夹和它在那里的键;不在工作区文件夹里、或就是文件夹本身时没有。 */
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export function locate(uri: Uri): PathLocation | undefined {
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const folder = workspace.getWorkspaceFolder(uri)
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const key = folder && toPathKey(folder.uri.path, uri.path)
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return folder && key !== undefined ? { folder, key } : undefined
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}
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/** 一份文件的问答记在哪(见 [locateQa]),和问的时候怎么跟模型说这份文件。 */
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export interface QaLocation extends PathLocation {
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/** 发给模型时这份文件写成什么:工作区里的写相对路径(同 key),工作区外的写绝对路径 */
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promptPath: string
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/** 工作区外的文件所在的目录:claude 在 folder 里跑,要另外放行读这个目录;工作区里的文件没有 */
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outsideDir?: string
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}
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/** 家目录的 `Uri.path`:工作区外的文件在它下面时,键写成 `~/…`(见 [outsideKey])。 */
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function homePath(): string {
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return Uri.file(homedir()).path
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}
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/**
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* 一份文件的问答记在哪。工作区里的同 [locate]。
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* 工作区外的(比如 ⌘ 点进去的库源码)记在第一个工作区文件夹,固定用第一个,同一个库文件每次都落在同一处;键见 [outsideKey]。
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* 没打开工作区文件夹、`uri` 就是工作区文件夹本身、`uri` 不是工作区里那种文件(比如 `git:` 的)时返回 `undefined`。
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*/
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export function locateQa(uri: Uri): QaLocation | undefined {
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if (workspace.getWorkspaceFolder(uri)) {
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const at = locate(uri)
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return at && { ...at, promptPath: at.key }
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}
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const folder = workspace.workspaceFolders?.[0]
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if (!folder || uri.scheme !== folder.uri.scheme || uri.authority !== folder.uri.authority)
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return undefined
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return { folder, key: outsideKey(uri.path, homePath()), promptPath: uri.fsPath, outsideDir: path.dirname(uri.fsPath) }
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}
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/** 表里的 `key` 指的那个文件 / 目录:工作区外的键(`~/…`、绝对路径)还原成磁盘上的位置,别的在 `folder` 下面。 */
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export function keyUri(folder: WorkspaceFolder, key: string): Uri {
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const outside = outsidePath(key, homePath())
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return outside === undefined ? Uri.joinPath(folder.uri, ...key.split('/')) : folder.uri.with({ path: outside })
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}
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/**
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* 每个工作区文件夹一份的按路径记的表(见 pathMap):内存里留一份给界面同步取用。
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* 在 VS Code 里改名、挪位置,条目跟着走;删掉就一起删。外部改了文件(git pull、手改)按文件重读。
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*/
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export class FolderStore<T> implements Disposable {
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private readonly changed = new EventEmitter<Uri[]>()
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/** 条目变了的那些文件 / 目录 */
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readonly onDidChange = this.changed.event
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/** 工作区文件夹 Uri → 它的表 */
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private readonly maps = new Map<string, PathMap<T>>()
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/** 工作区文件夹 Uri → 盯它那份文件的监听 */
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private readonly watchers = new Map<string, Disposable>()
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private readonly disposables: Disposable[]
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/** 读写排成一队:自己写到一半时文件监听触发的重读排在写完之后,读不到半截文件;几次改动也不会互相覆盖。 */
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private queue: Promise<void> = Promise.resolve()
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constructor(private readonly file: PathMapFile<T>) {
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this.disposables = [
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this.changed,
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workspace.onDidChangeWorkspaceFolders((e) => {
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e.removed.forEach(folder => this.unwatch(folder))
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e.added.forEach(folder => this.watch(folder))
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}),
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workspace.onDidRenameFiles(e => this.moved(e)),
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workspace.onDidDeleteFiles(e => this.deleted(e)),
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]
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for (const folder of workspace.workspaceFolders ?? [])
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this.watch(folder)
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}
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get(folder: WorkspaceFolder, key: string): T | undefined {
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return this.maps.get(folder.uri.toString())?.[key]
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}
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/**
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* 读盘上最新的一份改好再写回;没变就不写,所以第一条存下之前不会生成文件。
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* 写好后删掉不再有条目带着的文件(见 PathMapFile.attachments):删一条、删源文件都跟着删。
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*/
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update(folder: WorkspaceFolder, change: (map: PathMap<T>) => PathMap<T>): Promise<void> {
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return this.enqueue(async () => {
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const before = await readPathMap(folder.uri.fsPath, this.file)
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const after = change(before)
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if (changedKeys(before, after).length === 0)
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return
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await writePathMap(folder.uri.fsPath, this.file, after)
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this.apply(folder, after)
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await removeFiles(folder.uri.fsPath, detachedFiles(this.file, before, after))
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})
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}
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dispose(): void {
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for (const disposable of [...this.disposables, ...this.watchers.values()])
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disposable.dispose()
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this.watchers.clear()
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}
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private watch(folder: WorkspaceFolder): void {
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const watcher = workspace.createFileSystemWatcher(new RelativePattern(folder, this.file.path))
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const reload = (): void => {
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void this.enqueue(async () => this.apply(folder, await readPathMap(folder.uri.fsPath, this.file)))
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}
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this.watchers.set(folder.uri.toString(), Disposable.from(
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watcher,
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watcher.onDidChange(reload),
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watcher.onDidCreate(reload),
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watcher.onDidDelete(reload),
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))
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reload()
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}
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private unwatch(folder: WorkspaceFolder): void {
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const id = folder.uri.toString()
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this.watchers.get(id)?.dispose()
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this.watchers.delete(id)
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this.maps.delete(id)
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}
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private moved(e: FileRenameEvent): void {
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for (const { oldUri, newUri } of e.files) {
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const from = locate(oldUri)
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if (!from)
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continue
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const to = locate(newUri)
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if (to && to.folder.uri.toString() === from.folder.uri.toString()) {
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void this.update(from.folder, map => moveEntries(map, from.key, to.key))
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continue
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}
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// 挪到了另一个工作区文件夹:两份文件各改一次,队列保证先取出再放进去;挪出工作区就不要了
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let moving: PathMap<T> = {}
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void this.update(from.folder, (map) => {
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moving = entriesUnder(map, from.key)
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return dropEntries(map, from.key)
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})
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if (to)
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void this.update(to.folder, map => placeEntries(map, to.key, moving))
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}
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}
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private deleted(e: FileDeleteEvent): void {
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for (const uri of e.files) {
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const at = locate(uri)
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if (at)
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void this.update(at.folder, map => dropEntries(map, at.key))
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}
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}
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/** 换上新的一份,报出条目变了的那些文件 / 目录。 */
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private apply(folder: WorkspaceFolder, map: PathMap<T>): void {
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const id = folder.uri.toString()
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if (!this.watchers.has(id))
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return // 排队期间这个文件夹已经移出工作区
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const keys = changedKeys(this.maps.get(id) ?? {}, map)
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this.maps.set(id, map)
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if (keys.length > 0)
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this.changed.fire(keys.map(key => keyUri(folder, key)))
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}
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private enqueue(task: () => Promise<void>): Promise<void> {
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const run = this.queue.then(task).catch((err: unknown) => {
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const message = err instanceof Error ? err.message : String(err)
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void window.showErrorMessage(`${this.file.label}读写 ${this.file.path} 失败:${message}`)
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})
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this.queue = run
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return run
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}
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}
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